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In a shift from past installments, Battlefield 6 allegedly dispenses with the classic 'Doritos' feature. However, the game still faces an age-old issue: Strong spotting persists, leading to player visibility concerns.

Sharp-edged triangles are being phased out, with the emergence of more square diamonds gaining popularity.

In the new version of Battlefield 6, the famous 'Doritos' feature seems to have been eliminated,...
In the new version of Battlefield 6, the famous 'Doritos' feature seems to have been eliminated, yet the game is still facing criticisms from a decade ago - the issue of excessive spotting persists.

In a shift from past installments, Battlefield 6 allegedly dispenses with the classic 'Doritos' feature. However, the game still faces an age-old issue: Strong spotting persists, leading to player visibility concerns.

In the world of first-person shooters, the Battlefield series has always been a fan favourite for its grandiose maps and immersive combat experiences. However, with the release of Battlefield 6, players are finding themselves in the midst of a heated debate over the game's 3D spotting system.

Rory Norris, a freelance video creator and guides editor, has delved deep into the environmental design of numerous games. His expertise extends beyond Battlefield, encompassing Destiny 2, Call of Duty, and live service games. In fact, Norris has spent over 1000 hours on The Elder Scrolls Online alone.

The 3D spotting system in Battlefield 6 is more aggressive compared to its predecessors. Enemies are highlighted with an orange diamond even if they are not visible, a departure from the traditional spotting mechanics of earlier games. This change has led to a wave of complaints from players, particularly those trying to flank, who find themselves exposed and under fire across the map.

The concept of 3D spotting was first introduced in Battlefield 2142, where it highlighted enemies on the HUD and minimap. Battlefield 5 and Battlefield 2042, on the other hand, have simpler spotting systems compared to earlier games, with Battlefield 5 tweaking character shaders to make soldiers more visible in very dark and very bright environments.

The bigger Battlefield 6 maps, like Mirak Valley, may exacerbate these spotting issues. The complex issue of player visibility and its impact on combat flow is a topic of much discussion among the community. Some argue that adjusting soldiers' looks could help mitigate these problems.

Interestingly, the author had been putting off playing Battlefield 6 to earn cosmetics, but found themselves playing Battlefield 2042 this week instead. Despite this, Battlefield 2042 remains the author's least favorite game in the series.

Battlefield 1, meanwhile, added advanced spotting from gadgets like the periscope. This feature, along with the evolution of the spotting system throughout the series, provides a fascinating study of how game mechanics have developed over time.

Despite the controversy surrounding the 3D spotting system in Battlefield 6, specific information about who made the decision to drastically activate this mechanism remains elusive in the available search results. Regardless, the debate continues as players navigate the ever-evolving landscape of Battlefield 6.

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